Drag to pan, wheel to zoom. Select drags objects.
Roads auto-connect towns (dashed) — drawn roads replace them.
Road tool: click to chain points, double-click (or Esc) to finish.
Erase removes the object (or drawn road segment) under the cursor.
Selection
Nothing selected.
Map generator
Rerolls the underlying terrain — continents, mountains,
lakes and biomes — as a fresh base map to build upon. Everything you've
placed (towns, camps, roads, elevation edits, templates, quests, biome
tuning) stays and re-conforms to the new ground. Saving applies the new
base map to the live world: standing structures are wiped like a cycle
reset. Per-biome vegetation & wildlife live in the Biomes editor (link above).